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The area that Bosses must draw Heroes in from in order to get them to come to their Dungeon by the use of revelant Treasure.

In the beginning of each turn as many Heroes as there are players (so if there were 3 people playing each turn 3 Heroes) come into town. The order in which Heroes come into Town is important because this is also the order that the Heroes will go through Dungeons in the Adventure Phase.

If there is a tie for the most of a certain Treasure Type any Heroes of that type stay in town until the Bait Phase where the tie is broken.

Town is also where Items attach themselves to Heroes.

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